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TF2 Custom Textures Competition!

#  Jun 09, 2008 at 11:45 AM
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Oct 16, 2007
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trainRiderJ 78536
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Our friends over at tf2maps.net are currently having a custom map texture competition. The contest is open to anyone, although you will need to register on their forums in order to submit your entries. I know we have a pretty large community here, and I wouldn't be surprised if some of you happen to be great texture artists. Here is the page with the contest details:

http://forums.tf2maps.net/showthread.php?p=21524

Here are some of the details in case you're lazy

  • We're going to have a Spytech theme for the first one.
  • The deadline is the 23rd of June (That’s a Monday, two weeks from now) that should give you plenty of time to make some suitable textures.
  • The textures you submit should be all .VTFs files with the necessary .VMTs as well. You can either use the Photoshop plugin or VTFedit (Due to the availability of these tools I shan't accept anything that isn't a .VMF)
  • Please try to keep your filesize respectable, we don't want to bloat .BSP sizes too much after all. (Make sure you choose "compressed texture" when you save using the Photoshop plugin)
  • The texture must be made from entirely your own work or royalty free images (that means you can't use any valve texture as a basis for yours)
  • What the texture is of is up to you, walls, floors, ceilings its all up to you (except overlays, no signs will be accepted, save them for a later contest )
  • The suggested size is 1024X1024 but feel free to make a 'trim' texture or one that fits another size.
  • Entrants are NOT limited to one texture only, please submit as many as you can make in the two week time slot.
  • The textures must be of the TF2 impressionistic style, noise free, visible brush strokes etc.
  • Specular, normal and bump maps will be accepted along side the base texture, they are completely optional because most textures don't need them (make sure you put all the right stuff in the .VMT)
  • Please make your directory unique, use your username or something that wont be duplicated eg: "....\team fortress 2\tf\materials\yourname_textures\spytechwall_001.vtf "
There is no prize unfortunately, but none of you lot seemed too bothered about that. The entries will be judged appropriately at the end of the deadline. Then all the textures (regardless of if they win or not) will be packaged into one download and hosted here.

The logic behind the theme is that the two tone concrete walls have been a bit overused in maps and it would be great to see some new interior textures that we can use with a bit more variety (note: your textures are not limited to interior)
A few reference images to get you thinking:
http://www.jamesbondwiki.com/page/Dr...b+Key+Facility
http://www.jamesbondwiki.com/page/Fort+Knox+Interior
http://www.flickr.com/photos/alexand...jk/2424079241/
http://www.flickr.com/photos/johnbaird/491830437/
#  Jun 09, 2008 at 2:28 PM
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Oct 26, 2007
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sishgupta 79293
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Wow i really want to see a pl_goldfinger where you raid fort knox...
#  Jun 19, 2008 at 12:44 PM
Join Date:
Oct 16, 2007
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trainRiderJ 78536
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Specialty: Demoman
Steam ID: trainRiderJ
Clan: {TF2F}
 
I figured I'd give this a bump since we're getting a bunch of extra traffic this weekend

Hurry up and get your submissions in for this contest! You've still got a few days left! The more good custom textures there are out there, the better custom maps you'll see. Who knows, maybe your textures could make it into the next community map pack?

Copyright 2007-2008 All Rights Reserved

Team Fortress 2


2 Guys 1 Kill: {TF2F} FlyingPenguin - (102 kill assists)
Captures Blocked: Nimbli Bimbli - (26 captures blocked)
Dominator: {TF2F} Bitch Nasty - (25 dominations)
Flags Captured: Corporal Clegg - (11 flags captured)
Flags Defended: MechaEdd - (12 flags defended)
Physician Assisted Homicide: {TF2F}SME®BUI©K - (271 medic kill assists)
Points Captured: {TF2F}SME®BUI©K - (30 points captured)
Revenger: Count_Flakula - (10 revenges)
Spy Power: Chro - (19 objects killed as spy)
Ubercharger: {TF2F}SME®BUI©K - (89 ubercharges)
Axe Man: {TF2F} Ninja Dude - (18 kills with fireaxe)
Axtinguished: {TF2F} BOOSH Rizzilio - (81 kills with axtinguisher)
Batter Up!: soup! - (16 kills with bat)
Biggest Prick: Sam - ClutchKill.com - (8 kills with syringegun)
Blood Sucker: {TF2F}SME®BUI©K - (30 kills with blutsauger)
Broke Backburner: {TF2F} FlyingPenguin - (223 kills with backburner)
Can You Dig It?: {TF2F}.TüRb!NE. - (3 kills with shovel)
Doctor's Certificate: Maero - (16 kills with bonesaw)
Drunken Brawler: [???] Deviruchi - (4 kills with bottle)
Epic Defender: {TF2F} Spy - (9 kills with wrench)
Fire Spitter: {TF2F}blistering - (100 kills with flamethrower)
Flare Gunner: {TF2F} FlyingPenguin - (12 kills with flare gun)
Grenade Spammer: GeneralSheep - (47 kills with pipe)
Grey Matter: STar - (168 snipings as sniper)
Hadouken Master: Xandier - (1 kills with pyro taunt)
Hot Potato: {TF2F} BOOSH Rizzilio - (4 kills with rocket deflection)
I <3 Sasha: {TF2F} Bitch Nasty - (181 kills with minigun)
Knife Maniac: {TF2F} Dartagnan - (109 knifings)
Last Resort: [Ba-El] BoC - (26 kills with smg)
Manslayer: [FRGT] Klare - (10 kills with machete)
Master Fister: Maero - (3 kills with fists)
Peashooter Marksman: Corporal Clegg - (48 kills with scout pistol)
Pickle Squad Award: [NH]Pitt - (18 pickles man handled)
Rocket Scientist: [TF2F]Lancer - (217 kills with rocket)
Scatter Shot: Corporal Clegg - (147 kills with scattergun)
Sentrygun Master: Numenor - (142 kills with sentrygun)
Spam Blocker: {TF2F} BOOSH Rizzilio - (1 kills with pipe deflection)
Spy Checker: {TF2F} Fanlaen - (5 kills with pistol)
Sticky Explosion: {TF2F}Album - (105 kills with pipe remote)
Ubersawer: Psycholord - (27 kills with ubersaw)
Stats Refreshed 6/24/2008 5:00:03 AM CST
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