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idea for scout bat alternate weapon

#  Jul 04, 2008 at 11:08 AM
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Jan 05, 2008
Post Count:
149
 
Orcmaniac 81862
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Specialty: Soldier
Steam ID: {TF2F} Orc
Clan: {TF2F}
 
I tough it could be cool to have a baseball ball that you could throw at your enemy and it would not do ton of dmg(maybe 10-25 and crit 65) but if you hit someone in the back it would stun them or slow them by whatever amount of speed/time valve feel balanced. It would make the scout good a getting fleeing ppl and in the case of the intel it would be a great asset to have.

what do you think?
#  Jul 04, 2008 at 11:30 AM
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Jan 04, 2008
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Phoenix 81840
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Specialty: Sniper
Steam ID: Cold
Clan: [C.U.B.E]
 
Scout runs really fast, he doesn't exactly have trouble catching up to fleeing enemies.
#  Jul 04, 2008 at 11:43 AM
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Apr 11, 2008
Post Count:
451
 
Severyo 84135
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Specialty: Pyro
Steam ID: Severyo
GamerTag: PSN: TF2F_Severyo
Clan: (TF2F) PS3/ [*PoE*] PC
 
Aso no-one really runs from Scouts, except for Medics but usually their partner is with them in that case.
#  Jul 04, 2008 at 11:44 AM
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Oct 27, 2007
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Specialty: Medic
Steam ID: GIVEMEURMUNIES
GamerTag: PSN ID : GIVEMEURBANANAHS
Clan: CotB
 
I think since the Scout has massive agility, he needs a bat that can have some sort of 'hit and run' aspect to it.
#  Jul 04, 2008 at 11:45 AM
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Feb 28, 2008
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88
 
LOLWTFBBQ 83272
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Specialty: Scout
Steam ID: 0mega_wave
Clan: Hk-
 
The idea that a scout can charge his bat to do massive damage is good enough for me.
#  Jul 04, 2008 at 9:50 PM
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Oct 16, 2007
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1004
 
Boney526 78504
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Specialty: Spy
Steam ID: Boney526
GamerTag: Ronizzle526
 
Quote:
Originally Posted by LOLWTFBBQ
The idea that a scout can charge his bat to do massive damage is good enough for me.
#  Jul 07, 2008 at 11:16 AM
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Jul 07, 2008
Post Count:
56
 
Blackfang630 86454
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Specialty: Pyro
Steam ID: {eVo} Blackfang
GamerTag: Blackfang630(PS3)
Clan: Evolution Gaming
 
A mace instead of bat  
http://www.swordsandarmor.com/images/MACE-Spiked_Head.jpg



#  Jul 07, 2008 at 11:19 AM
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May 20, 2008
Post Count:
183
 
Dr_Whut 85042
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Specialty: Spy
Steam ID: Dr_Whut
 
I'd like the ability to knock players over, effectively stunning them for about 2-3 seconds either giving the scout sufficient time to finish the player off or run the hell away.
#  Jul 07, 2008 at 11:20 AM
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Jun 19, 2008
Post Count:
452
 
Jericho 85765
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Specialty: Scout
Steam ID: Revonoc
 
Quote:
Originally Posted by Blackfang630
A mace instead of bat
http://www.swordsandarmor.com/images/MACE-Spiked_Head.jpg



a mace just doesn't seem scout-ish, i would prefer just a bloody baseball bat with nails..
#  Jul 07, 2008 at 11:24 AM
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Jul 07, 2008
Post Count:
56
 
Blackfang630 86454
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Specialty: Pyro
Steam ID: {eVo} Blackfang
GamerTag: Blackfang630(PS3)
Clan: Evolution Gaming
 
a bloody bat with nails sounds really good too. The knockdown ability doesnt seem to bad either. 2-3 seconds is pretty long tho, considering if you can be damaged while on the ground your toasted.
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Team Fortress 2


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