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? x heal points = uber?

#  Oct 09, 2008 at 6:38 PM
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dabhanddave 84587
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How many heal points are needed to charge an uber?
#  Oct 09, 2008 at 7:14 PM
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madroxinide 80334
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It isn't a set amount of HP. It is based on time+hp. Meaning if you ARE healing people that aren't fully buffed, it will charge faster. But if you constantly heal someone even after they are fully buffed, your meter will still fill up.
#  Oct 09, 2008 at 9:16 PM
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Aegis Kleais 87223
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An estimate is about 1000 HP.  But many things can vary this.
#  Oct 09, 2008 at 9:23 PM
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Chaos 82705
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The ÜberCharge meter will fill faster (2.5%/second) when healing injured teammates or teammates whose health is not at 150% (at 150%, 1.25%/second).

source: tf2 wiki

That matches the times I have read, being 40 seconds (2.5 x 40 = 100) while healing hurt people or during setup, and 80 seconds(1.25 x 80 = 100) if you are healing healthy people.

So yes, like people above me have said, its time, not health healed.

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Team Fortress 2


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Captures Blocked: Nimbli Bimbli - (26 captures blocked)
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Flags Captured: Corporal Clegg - (11 flags captured)
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Points Captured: {TF2F}SME®BUI©K - (30 points captured)
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